Augmented Reality & Virtual Reality

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Augmented Reality and Virtual Reality (AR/VR) are more than the latest gaming technology. With AR/VR, kids can tour the pyramids of Egypt, doctors can practice lifesaving procedures, or you can even virtually test out furniture in your own living room. AR/VR will drive new ways for all of us to experience and share the world, and you will be ready to be a part of this wave.

If you love art, education, games, or storytelling, our Augmented Reality & Virtual Reality program might be the right fit for you.

The AR/VR Software Engineering School builds a foundation of how programming languages and Unix systems work; they will learn to hone the technical and creative skills needed in their field. They will learn the necessary skills to develop for portable devices and full-immersion experiences. Students will gain expertise in development in C#, Unity3D, and more. They will be ready to apply their problem-solving skills to any business situation that they are presented with.

Graduates in this program can reasonably expect to get jobs as Game Developer, Mobile Game Developer, Systems Engineer, AR/VR Content Developer, Interactive Designer, Immersive Experience Designer, Gameplay Programmer can reasonably expect to get jobs as Game Developer, Mobile Game Developer, Systems Engineer, AR/VR Content Developer, Interactive Designer, Immersive Experience Designer, Gameplay Programmer.

1ST TRIMESTER

– Fundamentals of Programming in C#
– Introduction to Unity Interface and Concepts
– Creating a Maze Game
– Creating a game with models, texture, Animation, Audio & UI
– Publishing and DeployingCross-platform Builds
– Test Driven Development

2ND TRIMESTER

– Augmented Reality
– Image Detection
– Plane Detection
– Virtual Reality
– 360 Video
– Room Scale
– UI/UX Concepts
– Interaction Design
– User Comfort
– Accessibility

3RD TRIMESTER

– Shader Graph
– Shader Programming
– AR for Web
– VR for Web
– Location Based AR
– VR Locomotion
– Learning Project of Your Choice

Graduate

Congratulations

Technologies Used

Developed in collaboration with working professionals

Tom Emrich

VP of Product at 8th Wall

William Armstrong

Senior Programmer at Unity Technologies

Laura Laban

Product Designer at Infinite Flight